Credit to RDalton for the original Rototiller + Last Chance Potion concept, and Count Sligo for co-creation of the current build
Drill Mill is a control deck with an extremely simple plan. Deck yourself out as fast as possible while getting PokeStop, Solrock, Lunatone, and Excadrill with a Focus Sash on the board, and VS Seeker, Energy Retrieval, Lana's Fishing Rod, Max Potion, Thorton, Lusamine, Bellelba & Brycen-Man out of the Prizes. Make sure to have extra Basics to Thorton onto, and Machoke for Bench Barrier if needed.
Once you have decked yourself out, and thinned your hand to 3-6 cards, promote Sash Excadrill and use Rototiller for Energy Retrieval, Lana's Fishing Rod, Max Potion, and VS Seeker. Draw for turn and PokeStop draws all four, then use Max Potion to heal, Lana's Rod for Sash + Pokemon, Retrieval for an Energy for Excadrill and Lunatone, then Lunatone to draw Sash, finishing with VS for B&B to mill 3, and repeat.
If they KO Excadrill through some means, use Lana's Rod for Sash + Excadrill and VS for Thorton to instantly recover Excadrill. If they bump stadium, use VS for Lusamine to re-establish PokeStop as soon as possible. If you do not need to use all four of the primary loop cards, I recommend using Rototiller for Scorched Earth, Superior Energy Retrieval, or pre-loading a Thorton/Lusamine with VS Seeker. Trainers' Mail, Trekking Shoes, Night Stretcher, Pal Pad, Lillie's PokeDoll could be other options. If Focus Sash is Lost Zoned, use LuxCape as a backup strategy. If PokeStop is Lost Zoned, use Scorched Earth and Superior Energy Retrieval as a backups strategy. If Excadrill is Lost Zoned, you super lose. The strategy is frail to specific cards but if not disrupted in the right way, it is extremely deadly.
Created: 2024/11/3
Version: 11
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Changes occurred: 2025/9/24 9:11 PM
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