Version 19+:
A quicker consistency build of Fire Mill designed for the Temporal Forces format. Use Magcargo and Salazzle as a powerful, low-maintenance draw engine. Attach energy with Magma Basin and supporters, boosted with Lt. Surge's Strategy for insane power turns. Once Charizard begins doubling your energy, Centiskorch and Moltres can become devastating, recurrable millers.
OLD:
The goal is to get Delphox on turn 2 with Green, or setup the full board with Buddy Poffin, Artazon, TM Evo, Ball Guy. Build the Emboar, Centiskorch, and finally Charizard (prioritized in that order) for one big mill turn. Use Torchic/Oricorio to stall during setup. If Emboar or Charizard go down, bring them back ASAP using Rescue Stretcher/Super Rod, but often times it's game over -- try to attach manually to Sizzlipede in the opening turns to minimize reliance on Emboar. A good mill of 4-8 can cripple the opponent if done early enough, otherwise attempt to go for a big 14-20 mill. Once Centiskorch goes down (try to attach Lux Cape to maximize its value), finish them off with Moltres.
Please reach out on Discord @espio with questions or suggestions!
Created: 2023/10/4
Version: 28
Views: 7890
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Changes occurred: 2025/10/3 4:10 PM





























































Changelog
Changes occurred: 2025/10/3 4:10 PM
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