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GLC Deck - Renegade

This deck mixes two separate archetypes which are traditionally very distinct, and becomes more powerful as a result. Use Chimecho and/or Comfey to set up, depending on how you draw and the matchup. Then, attack with Giratina to set up damage for Munkidori, and follow up with a second Giratina or Sableye. Finish the game with Sableye or Natu. At the end of the game, you want to nearly mill yourself out to use Super Rod or Ordinary Rod to accelerate to Natu with Shining Arcana and use the TMs to take multiple prizes. Note: I'm currently refining the list a bit, and I really want to fit bench barrier in here to deal with Raging Bolt and Hitmons. However, I'm not exactly sure what to cut for it, so I haven't changed the list yet. I also want Hex in the list. Originally, Renegade began as two different decks. I wanted to build a deck with one of my favorite cards of all time: Shining Arcana Gardevoir. In particular, I wanted to abuse Shining Arcana to attach a bunch of extra energy at the end of the game. After much consideration, I decided that Natu + TMs was the most powerful thing I could use Shining Arcana to do, and so I added it into the deck. Giratina and Munkidori are also some of my favorite cards, and they have very strong synergy with TM: Blindside, so they were natural inclusions. However, the Lost Zone + Malamar package came from a different deck. I had been experimenting with Malamar in Lost Zone Psychic, and while it was very good, I didn't really care for a "normal" LZP build. Thus, I tried combining that deck with the beginnings of Renegade, and it worked surprisingly well. With Chimecho to fill in consistency, the deck was born. Currently, I am undefeated with this deck, whether in testing, or in tournament.

Creator: withergaming001

Created: 2024/6/27

Version: 22

Views: 2455

Card Breakdown

Pokémon
13
Trainers
38
Energy
9

Grid Columns

Changes occurred: 2025/2/19 10:13 PM

Version 21 => 22 Changelog

Changes occurred: 2025/2/19 10:13 PM

Removals

Additions

Deck Statistics

  • Pokémon: 13
  • Basics: 9
  • Stage 1: 3
  • Stage 2: 1
  • Trainers: 38
  • Supporters: 7
  • Items: 23
  • Stadiums: 4
  • Tools: 4
  • Energy: 9
  • Basic: 8
  • Special: 1

Test Hands

Hand

Prizes

Mulligans:

Openers

Mulligan
30%
1 Basic Opener
42%
2+ Basics Opener
28%
No Supporter
40%
1 Supporter
42%
2+ Supporters
18%
No Energy
30%
1 Energy
42%
2+ Energy
28%
No Recovery
46%
1 Recovery
40%
2+ Recovery
14%