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GLC Deck - Street Fights - Scrappy Fighting

Lost City has become a card I've been super interested in, the ability to make your opponents pokemon unusable for the rest of the game is really devastating if you can get it off right. This deck tries to achieve that, using cards that can hit super hard like Machamp and Lycanroc. I like Carbink a lot as a setup pokemon, grabbing Clavell/Korrina/Ball Guy and Brooklet Hill is a really convenient start. I opted for Garganacl as my energy support as its convenience and healing properties pair well with late game Machamp plays. The main attackers are Glimmora, Lucario, Lycanroc, and Slither Wing. Glimmora is a great focus sash target as 130 is typically the number to hit and it also has the chance to net 0 prize cards. This allows Glimmoras 6 per turn poison tick to get really devastating very fast. Slither Wing is a nice self destruct attacker, at first i was using SM base Passimian thinking it was 30 for each benched pokemon and not 30 for each benched Passimian lol. Lucario is simply a convenient revenge attacker, 150 for 1 is super sweet. Lycanroc is where I start cooking a bit, he does 240 and 80 less per energy attached to their active pokemon, the goal of Lycanroc is to use Guzma or Boss to get a support pokemon from their bench and absolutely disintegrate it with Lost City active, this surprise nuke could really hurt some decks that rely on draw or accel pokemon for the whole duration of games. I also cooked even harder (this one is somehow more suspect than Lyc) and added Repel as another way to force uncomfortable decisions on who to lost zone. Machamp wasn't mentioned in the main attacker section, and that's because he is THE ATTACKER, there should not be a single match where Machamp doesn't go up in the late game. 300 HP and hitting for 200 + you can slap Rock Chestplate and Stone Energy on it to get even stronger with a -50 on damage. Machamp just wins games, nothing less nothing more. As a conclusive thought, this deck was built around the strength of Lost City, but there is no way to recur stadiums here, and that's ok. Lost City is fine if it goes down in one turn, since that inadvertently prevents you from being reverse zoned, as long as you can get at least 1 of your opponents pokemon in the zone, you did your job. Discord @jaboingus for any questions and ideas (o-o)

Creator: jaboingus

Created: 2024/3/3

Version: 7

Views: 132

Card Breakdown

Pokémon
14
Trainers
38
Energy
8

Grid Columns

Changes occurred: 2024/3/14 5:45 PM

Changelog

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Changes occurred: 2024/3/14 5:45 PM

Removals

Additions

Deck Statistics

  • Pokémon: 14
  • Basics: 7
  • Stage 1: 5
  • Stage 2: 2
  • Trainers: 38
  • Supporters: 12
  • Items: 20
  • Stadiums: 3
  • Tools: 3
  • Energy: 8
  • Basic: 6
  • Special: 2

Test Hands

Hand

Prizes

Mulligans:

Openers

Mulligan
40%
1 Basic Opener
42%
2+ Basics Opener
18%
No Supporter
19%
1 Supporter
38%
2+ Supporters
43%
No Energy
35%
1 Energy
42%
2+ Energy
23%
No Recovery
60%
1 Recovery
34%
2+ Recovery
6%