The general gameplan is to use Blastois's Vitality Spring ability as soon as turn two (or three) to set up multiple strong attackers and trade them favourably against my opponent's Pokemon by taking a one hit KO every turn but not getting one hit KOed in return. In the mid- to late-game, Frosmoth allows me to set up additional attackers quickly so I don't miss a knockout. The general bulkiness of Wailord and Blastoise allows me to play Lost City as my main stadium. A well-timed knockout on a vital Pokemon that can not be recovered often ruins the gameplan of my opponents and leaves them dead in the water.
Changes occurred: 2025/2/3 4:24 PM
Version 6 => 7 Changelog
Changes occurred: 2025/2/3 4:24 PM
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